#warhammercommunity #warhammer #warhammer40k #oldhammer #oldhammer40k #40k #2ndedition #2ndedition40k #tyranids #tyranid #nids #paintingwarhammer #painting #paintingminiatures #miniatures #miniaturespainting #hobby #wargames #wargaming #metal #alien #hivetyrant #warmongers, Awesome fun stream working on the 90s Hive Tyrant! That makes them kind of losers overall. Their weapons have been massively simplified, now having either an 18 Assault d6 Blast mode thats S5 AP-1 OR a 24 Assault 1 S6 AP-3 D3 shot. There isnt any massive rules changes, but some minor adjustments and a few buffs/discounts scattered around (or in the case of Venatari, a minor change with a HUGE impact). Whereas before Chaos players could laugh at loyalists forced to play around unit restrictions thanks to the Relic rule, now were in the exact same boat as loyalists, in that many of the units that you might take from this book now cost you 1 CP to add to a detachment. Imperial Armour Compendium | Forge World Webstore The Cyclopsalso gets a minor discount out of the gate, and hilariously gains the ability to ride in transports (though cant shoot on the turn it gets out, which limits the utility). 9th Edition Imperial Armour Compendium: The Goonhammer Review TheValdor Tank Hunter is in a similar boar where it got a decent discount, but lost some oomph in exchange, and doesnt really end up as a desireable package overall. The Malanthropewins because it gets to continue to exist, and is even slightly improved in exchange for a 15pt increase. The Gatling Cannon is unchanged, and the Cleavers Slash profile gets a helpful boost moving to 2 damage from D3. It doesnt cost half as many points its dropped from 235 points down to 170. In addition to being recommendations and not rules, theyre just kinda boring. And now for the biggest gut punch: None of the Dreadnoughts listed here have the HELBRUTE keyword, meaning that until an FAQ corrects this, they dont get legion traits. which get a few tweaks but dont change massively. Though this does make it a little bit harder to read in the book, any future FAQ updates can be made in just one place, rather than risking some FW unit missing the change. Combat Engineers have also had a rework with their shotguns becoming a lot less deadly, but getting a great rate of fire and the ability to pop up anywhere on the battlefield. Warhammer 40k - Imperial Armour - Index - Forces of Chaos.pdf download. One small complaint I have here is that it looks like the Force Org icons for the Command Squadron and the Squad are reversed with the command squad in fast in error! Inside Imperial Armour Compendium - Warhammer Community Minotaurs Imperial Fists with Duellists and Stalwart chapter tactics. As someone who loves the Death Korps of Krieg and the Titan Legions, I was very excited to see this book and check out the profiles contained within! As a bonus, leviathans can now take nipple volkite, rather than just heavy flamers. Its much easier now to drop in a single thing without needing to fill out an additional slot, but youre less likely to be taking multiple. The Tarantula Battery also makes the move to a Fortification slot, making taking 3 units of these very tempting for some objective defence! Change), You are commenting using your Twitter account. How many wounds? (LogOut/ YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH. For the Space Marines we get a couple of new rules introduced the main one that is going to effect most peoples list building is the introduction of the Martial Legacy ability. Orion Assault Dropship: Other than it has less attacks when degraded, entirely unchanged, same points etc. 9th Edition Imperial Armour Compendium: The Goonhammer Review The free Wraithcannon option vanishes into the mists, but the spear gets a damage bump (to d3+3) and the ability to take a D-Cannon remains. Leviathan Dreadnought. This was a stand-alone book release from GW's specialist sister store, Forge World, to bring in-line a number of their special/limited edition miniatures with 9th Edition. The Thousand Sons appear to get nothing, which sucks. Wait, WHAT!?! The big greater daemon models are still neat, but you arent really going to field them. imperial armour compendium 9th edition pdf trove Definitely seem fine here, as you reduce the variance risk a lot. Its also a really well organised book making it much easier to use both during a game and while creating your list. Additionally they are now only 26 wounds instead of 27 (including the Lancer). Also Available on Spotify & Google Podcasts, The Hive Tyrant was one of the first models I ever painted for Warhammer 40k, so when I saw an unpainted one on ebay I knew I had to paint it up in honour of it! Chaos codex trove The Air, Water, and Fire element types can carry the following effects. Credit: Jack Hunter. Why are there no pictures of the vehicles. The deathshroud build feels like the play, and the fact that this loadout is over 120pts cheaper than in CA is kind of mind boggling. BIG bonus. On the plus side, almost all of them saw points drops, except the Castigator. Nice that it is cheaper, but otherwise /shrug. These headers then drill down further into the various factions within that bucket, detailing any specific rules or codex interactions, all the datasheets and then the points values collected together at the end of each faction in the much easier style seen in the other Codex releases for 9th edition! It gets a few compensatory improvements, but nothing that makes up for the scale of increase on a unit where the appeal was how cheap slamming three on the table was. It does still have an incredibly silly amount of firepower, some guns even getting better than before, but it also drops to BS3+, and I think honestly the dream is probably dead. We see some randomness removed in the Orks, especially with the Grot Tanks and Mega Tanks who now have a movement of 6+D6 rather than 2D6 making them a lot more reliable in regards to movement! All of the big tanks are surprisingly usable for their points and could easily be seen in an army if not for that 3 CP tax to take a superheavy auxiliary. The Death Korps also get a Regimental Doctrine and datasheets for their unique Death Rider models. Unfortunately for Tau players, the Yvahra finally gets knifed in the back, fulfilling a long-held vendetta festering in the hearts of many players who ran up against them in early 8th when they were actually good. They no longer give hit re-rolls, instead repairing a vehicle and reloading any once-per-battle weapons. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. Since Veterans have a real use case at the moment, this seems honestly fantastic. Any weapons that Forgeworld doesnt currently make in 28mm are gone, so goodbye to reaver chainfists and carapace weapons that arent the apocalypse missile launcher and warlord carapace weapons that arent apocalypse launchers or laser blasters. The flamer shooting profile is up to 12 now, like most of the flamer archetype weapons. Our two favorite dreads have decided to take a little break from carrying marine lists. Venatari Custodians[ CORE]: Woo buddy, am I excited. For the Eldar, the Revenant Titan getting a 4+ Inv save regardless of how far they move. Someone at Forge World really loves drills. Grey Knights get a variant of the Land Raider which has psycannons on it, for some reason with a different profile than seen on normal ones. The double shooting Spiculus if you didnt move ability moved to the weapon, so functionally the same, and gained the dread -1D ability. Notice it also isnt CORE, so maybe no rerolls for you in the future. I absolutely do not think doing so is a good idea for your army, but its in a similar spot to a few other things now where it probably isroughly costed right for what it can do, its just that factors of the mission design still keep it non-competitive. Such an awesome model and can't wait to paint more! 21.8M . The Astra Militarum were the OG beneficiaries of Forge World units, and they retain a prodigious range, though some of their options have been archived off as part of this update (mostly very similar variants on existing units). This is because it is only 1500pts, leaving you enough leftovers to putsomething in your list to contest objectives, and its statline is a wild ride. Achillus Dreadnought [CORE]: Got the main changes from the Galatus, 9 wounds, -1D taken, extra attack. The big fliers all get slammed to BS4+ without much changes in their prices, and thats a pretty bad look for them. In Lords of War land the Cobra and Scorpion also both got respectable point cuts and arebetter than they used to be, but probably still dont have a serious role in lists. There are two wide-reaching rules for marines. Also the shooting attack on the spear is up to flat 3 damage, from D3 damage. Acastus Knightsdrop to the point where you could squeeze one into a list a bit more reasonably, and gain some boosts to their guns in the form of Blast, but still really struggle to compete with Castellans. Wings:Its Xenos time, and as the chief elf-liker/army understander, Im taking the wheel from here, starting with Craftworlds. Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. The tanks are OK but theyre still Lords of War and while they may come across as somewhat usable, the CP cost to take them just isnt worth it. If youd asked us to pick units that were at real risk of just getting nuked from orbit in a re-write this would have been high on the list, so it getting to keep doing its thing, only even better, is a huge relief for nid players. We see quite a lot of points changes too, with a lot of the relic entries becoming cheaper across the board, with other units being adjusted upwards. Now, sure he's a bit less survivable with t7 (and not a 4++ in cc, oh noooo) but his guns are sort of better and he's so cheap. At the moment this profile only applies to the Macharius twin variant, however it would not surprise me to see that profile in the new AM book! The book itself is split into 4 sections broadly following the split of the old Imperial Armour Indexes Forces of the Adeptus Astartes, Forces of the Imperium, Forces of Chaos and Forces of Xenos. Alright lets start with the cool stuff that only Chaos Space Marines get, instead of the things we share with loyalists. The only other change is to the bombs, which is drastically different. Like with the other forces, the Xenos factions also see some tweaks and adjustments to their datasheets, along with some points updates We will be digging a little deeper into each of these factions later in the week in some more detail, but theres some great changes across the board. Terrax-Pattern Termite. Thats it. On the whole, the Kytan is better as a unit, but still worse than it was in 8th edition because its a Lord of War and in 9th edition those are terrible if they cant be your Supreme Commander. Across the board most special rules have moved from being specifically written out on datasheets to referencing back to Codex: Space Marines. [ [2] Description This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. - Dave #WarhammerCommunity #battlereport #podcast, Massive thanks to @warhammerofficial for sending us a free review copy of Warcry Bloodhunt! It probably still doesnt cross the line to being actuallygood,but Im certainly looking at the arms of my largest robot son contemplatively. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. Moreso than almost any other faction, Chaos Space Marines have leaned on Forge World units to stay competitive in days gone by. It did pick up the ability to use the previously 30k exclusive Twin Volkite Culverin, a heavy 8 volkite gun. On top of that, they got 1pt cheaper each, and got built in deep strike, and I think the latter point combined with the fact that their new big shots are perfect Gravis killers, especially underExpert Crafters, makes these worth a look. It lost the ability to shoot twice. If one of the shields takes damage but isnt destroyed, itll regenerate at the beginning of your command phase, which is cute but is unlikely to regularly happen in practice as most decent alpha strikes will go through both of the shields. A nice little boost overall. 47.8M . An Astraeus has 2 void shields, so it has a nice little buffer before it starts taking damage. Finally, for winners, theKill Tank looks surprisingly pushed at its new price, coming down 100pts for the bursta cannon build and a mighty 155 for the giga-shoota build. All told, the leviathan takes a substantial hit to both offense and defense, balanced out by dropping all the way down to a base 220 points, and only up to 240 with the common double storm cannon loadout. Titans now have a stock 2+ save and many more wounds than they used to have, but had their toughness dropped a little. Time will tell. Otherwise unchanged. Chaos Daemons get some welcome points adjustments, no longer have we got to have points values tied to the Gods holy numbers! It got both cheaper and bump in firepower, making it an interesting option for someone who wants to go in on vehicles. Note that all of these datasheets are considered to have theHateful Assaultrule since they have all rules that apply to all Chaos Space Marines datasheets, but its not listed on the datasheets here themselves, making it one of the more roundabout ways of doing this. (LogOut/ Credit: Jack Hunter. Realistically, though theyre cheap you probably still want Leman Russes over them, since they get double the shots most of the time and can take Orders. Venatari, Dreads, and Aquilon come out looking pretty damn good with the new FW book. Hes still a respectable choice, as in trade-off for no longer getting to be a non-sensically good psyker he got stat boosts better weapon skill, an extra wound and mortal wound resistance on his shield. We also get a nice two page spread telling the tale of the Death Korps of Krieg and the hellish world they herald from. Drukhari only have two options, and theyre both kind of fine. This book is absolutely stackedwith content, and up front we have to be clear we are not going to go through every single datasheet line by line, as theres far too many for us to possibly do that. So if you were debating trying it before, it is certainly more tempting now (but still D3 damage, ugh). Grav tanks and the Ares. Massive thanks to @warhammerofficial for sending us a free review copy of Angron! Meanwhile, the Tantalus gets ahuge price cut in exchange for trading out the weird warlord no one cared about and is also pretty strong as Covens. The 9th Edition Imperial Armour Compendium was released on October 30, 2020. The Hornet Pulse Laser has gone down in power a little (sidegrading to S7 but only two shots), but that build is correspondingly much cheaper, dropping to 90pts instead of 115pts. As to the profiles themselves, the Krieg have lost any units that still do not have models produced by Forge World In addition to this, with the Death Korps now acting as a supplement to the core Astra Militarum book they simply use the base guardsman profiles for their troops this is a shame as they Krieg did have the advantage of slightly better WS, however I do think this is for the better in balance, as this means that then we get a new 9th Edition Astra Militarum book we will simply be able to port over the surviving Krieg units directly into that new army with minimal issues! The Marshal still exists, but sadly without his Memento Mori, which is a shame as I felt that was a great upgrade. Yep! Join us on www.youtube.com/spruesbrews from 7pm - 9pm each Sunday! Sadly, the Seraptek construct is a loser, getting toned down in power on pretty much every axis and then goingup in points.Ive got nothing here this model is awesome and deserved better. Just like with their Imperial counterparts, we see updated profiles for every variant of Imperial Knight, giving the Chaos Knights access to a large pool of different chassis, these have also been tweaked in regards to points values in line with the Imperial versions! Innocuous but also undeniably winners we have Tetras, which trade out their one shot, three tokens markerlight for a markerlight that just has heavy 3, while going down 5pts each to boot. Telemon Heavy Dreadnought: Besides the Plasma flamer bumping up to 12 range, the stats/weapons are unchanged (still T8 baby, WOOOOOOOO). Defensively, it gained 4 wounds so toughness 8, 14 wounds, and a 3+ save.
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